I loved your game. I've found every secret, but I can't pass all the DOOM stages. Got stuck in the one with the pillars and the dragon-like things that throw fire in 3 directions. I think I'm gonna try it again sometime.
A downloadable game for Windows
Explore the colorful underground as an agile skeleton. Backflip to reach higher ledges, roll your skull to get under tight spaces, or dive into the unknown like a true skeleton adventurer to find a way to return to the surface in Skelemania!
- 192 rooms to explore
- 6 Unlockable abilities
- 10 unique areas to explore
- A varied cast of enemies
- Frogs of various colors
- Fantastic soundtrack by Ayrayen (included in download)
Music by Ayrayen
Click download now to get access to the following files:
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Really cool game, just wondering what the meaning f the skull in glitchland is?
Was originally going to be a boss fight, but I ended up canning it. Didn't want to waste it so I put it there. Kind of wish I didn't now since I've heard some people mistake it for "the skull" that is mentioned when you collect the missing skeleton parts, when I actually mean the smaller one from the beginning of the game.
I liked the graphics and the music, it goes great with the mood of the game. Congrats!
Holy macaroni! Awesome game! I loved the plot twist in The Lab, that ending had me in tears! It took a long time to beat but I'm glad I did! Keep up the amazing work!
Wowzer! That's awesome that my game could cause such a reaction. Thanks for commenting!!
'Tis a pleasure, as a matter of fact, I'm learning some Gamemaker and for my first game thingy I'm going to do it in a similar art style, a homage you could call it..
Awesome game, awesome art!
Hi I just wanted to say that this game is absolutely wonderful and I love it and good job.
It's also really beautiful, seriously, just gorgeous stuff all the way through.
Hi, I'm not sure if you are aware of these, but it is possible to jump over high walls by doing the backflip repeatedly against a wall. Also, another thing I noticed was that sometimes the backflip makes the player jump really high up (like 5x the normal jump) - this usually happened when touching a wall or a corner when backflipping.
First thing is actually a walljump, which is a secret ability I added for sequence breaking. Second thing is a glitch that might never be fixed. I know the walljump isn't the best walljump, but I wanted it to be secret, which is why it feels like a glitch. At some point I will come back and fix old bugs, but right now I just want to work on other things. I'm lazy :(
Is there anyway to change the controls to WASD instead of the arrow keys? I really enjoy the game, but I have hand confusion when I go into panic mode
Not currently, no. I would say I'm planning to add a keyboard rebinding option, but it would probably never actually happen :( sorry
Glad you like the game and sorry you're having trouble! I've thought about it but it kind of defeats the point of the game. I've noticed that most people that can't get the hang of backflip are jumping and then changing directions in the air. It doesn't work that way. You have to change directions on the ground and then jump. Let me know if you're still having trouble!
Looks great! Can't wait to try!
Edit: Like it so far, looks like a good play.